The Regulars
Leave someone happy and they might come back: same face, golden name above their head, favourite cut. Keep them loyal.
Fire up the grill. Feed the whole room.
A first-person Brazilian churrascaria simulator. Online co-op for 1 to 6 players.
Steam page coming soon. Join the Discord to hear first.
A Hushdale game
Light the charcoal, nail every doneness, keep the drinks cold and the floor clean, ring up the bill, and do it all with up to five friends who are also, somehow, holding skewers.
Picanha · Medium
Sausage · Medium well
Pineapple · Caramelized
Every day starts before the doors open. Scoop charcoal, fan the flames and get the first round of skewers going. Let the fire die and the whole service stalls.
Pull a block from the freezer, slice it on the board, season it and thread it onto the skewer with your mouse. Straight cuts and the right pinch of salt make better meat.
Every skewer cooks in real time: raw, rare, medium, well done and, if you look away, burnt. Watch the colour, listen to the sizzle, check the meter.
This is rodízio: most tables just wait for someone to walk by. Offer the skewer and each diner takes it or passes, depending on taste, hunger and doneness. Some raise a hand for something specific.
Carve right onto the plate: hold the click and drag along the arrow. The closer you follow it, the cleaner the slice. A clean slice earns stars; a ragged one costs them.
Type the bill on the card machine, hand back the change for cash, or show the Pixy QR code and wait for the 'ding'. Charge the wrong amount and it shows in the review.
Wash the plates, mop the floor, take out the trash. Close the doors, read the day's summary (customers, revenue, costs, reviews, fame) and do it all again tomorrow.
Every cut has a range the customer will love. Too early and it's still mooing; too late and it's a shoe sole.
“Meat cooked to perfection. I shed a tear.”
Online co-op for 1 to 6 players with Steam invites. Everything stays in sync: the fire, the meat, the money. Talk with proximity voice chat and celebrate with the emote wheel.
Name your restaurant, design the sign out front, put your logo on the uniforms, repaint the dining room and decorate it your way. Then build your own grill master in the character creator.
Chuck, sausage, chicken wings, beef shank, slow-cooked beef ribs and picanha, with grilled pineapple and cinnamon to close the meal.
Cash with change, a card machine with the occasional 'transaction declined', and Pixy, the instant QR payment that goes 'ding'.
The restaurant runs on a retro desktop: order supplies, buy upgrades and furniture, hire staff, read reviews, book events and pick your next property.

Football on the dining-room TV and fans in team jerseys who cheer every goal for their side. Between matches, the Globe channel runs shows of its own.
16 songs across Brazilian genres (sertanejo, piseiro, pagode, funk, forró, axé, samba, MPB, gaúcha and more), in sync for every player.
Birthdays, office parties and Father's Day lunches with themed tables and a group photo. Daily and weekly challenges. Card machine with no signal? Wet charcoal? Improvise.
Waiter, cleaner, grill assistants and a cashier. Train the grill assistants and the cashier to make them better.
Customers play it. So can you.
Pudim and sagu on the dessert table, while they last.
Controller support with button remapping and vibration, UI scale, a colour-blind friendly doneness meter, and 50+ Steam achievements (some of them secret).
Each house has five levels to grow through. Earn fame and hit your goals to unlock new cuts, equipment and space, then move on to a bigger house. Your level, most of your fame, your regulars and your achievements come with you, and half of what you spent on upgrades comes back.
Levels 1–5
Four plastic tables, a brick grill, chuck and sausage, cash only. Earn your stars, buy a card machine, renovate, hire your first hand and hang a TV for game day.
Levels 6–10
A big roadside barn on the highway, with trucks rumbling past. More tables, more room, more chaos.
Levels 11–15
The best address on the avenue: an open kitchen behind glass, a wine cabinet, a lounge at the door and up to 18 tables.
Invite friends through Steam and split the work, or don't, and watch three people fight over the same skewer. Throw things (carefully). Talk with proximity voice chat: voices come from each player's head, loud up close, gone across the room.
Playing solo?
The day adapts. Customers arrive more spaced out and are more patient, costs scale with the size of your crew, and you can hire staff to help.
Waiter
Brings the drinks customers ask for.
Cleaner
Mops the stains off the floor.
Grill assistant
Keeps the fire going and makes skewers of the cuts that are missing.
Cashier
Works the register for the queue. Slips now and then (training helps); you can take over any time.
“All-you-can-eat? More like all-you-can-wait.”
“Meat cooked to perfection. I shed a tear.”
“Ordered it medium, got charcoal with memories of a cow.”
“The sausage saved the day. The rest, so-so.”
“Barely sat down and the skewer was already there. Fast!”
“Watched the skewers go to other tables like a dog at the window.”
“Paid with Pixy, ding! Left happy.”
“The floor stuck to my flip-flops. Lost one in there.”
“Would bring my whole family. Even the pun-loving uncle.”
“They charged me the wrong amount. Twice. Chaos math.”
“Simple place, simple food, simple rating.”
“Five stars and a nap in the car afterwards.”
For streamers
Type your channel name into the restaurant computer and your Twitch chat joins the shift. Every few minutes viewers vote on what happens next: a charcoal shortage, a tour bus full of hungry customers, a rainstorm or a surprise health inspection. Viewers who type !bbq walk in as customers with their names over their heads, and at closing time the chat rates the day (!rate 4, or just 4).
Works in any language: !churras / !nota too.
No login, no tokens: the game only reads your chat. A test mode with simulated viewers lets you try it offline.
Creators: request a keyNext
Coming soon. Wishlist to follow along.
Later
Open sessions to hear from players and creators before the demo.
Later
February 2027
Play the demo during Steam Next Fest (Feb 22 – Mar 1).
Later
2027
The doors open on Steam.
Later
Frequent updates shaped by your feedback.
Yes. Solo works from day one: customers come more spaced out and are more patient, costs scale down, and you can hire staff to help.
1 to 6, online co-op. Invite friends through Steam.
Yes, proximity voice chat through Steam, with open mic or push-to-talk. You can turn it off.
Windows and macOS, on Steam.
There's a demo planned for Steam Next Fest in February 2027, and Early Access after that, in 2027.
Not announced yet.
English and Brazilian Portuguese.
Yes, with remappable buttons and vibration.
Nope. It's the Brazilian steakhouse where servers walk around with skewers and slice meat onto your plate until you can't eat another bite. You'll get it in about thirty seconds.
No. You type your channel name and the game only reads the chat. There's no account to connect.
Yes. Stream it, make videos and monetize them freely. No permission needed.
Yes, each restaurant is its own save.
Provisional: may change before release
Requires Steam. In online co-op (1–6 players), the host's computer runs the game for everyone. Four graphics presets, from Low to Ultra.
Wishlist on Steam to hear the moment the doors open, and join the Discord to play early, report bugs and share your best moments.